As my final farewell to 2017, I’m writing up some game reviews. The year had a very definite mood for me, and I found that the commonality within the three games I played the most of (besides Pokemon) was being post-apocalyptic. So here I want to compare and contrast them a little bit: what kind of outlook do these games present? What can we learn from them?
My first horse in The Legend of Zelda: Breath of the Wild.
The Legend of Zelda: Breath of the Wild
This game is amazing. I don’t know what I can say about it that hasn’t already been said about a million times before, but seriously, it’s incredible. Before this game came out, I thought it was probably over-hyped by an extremely dedicated fanbase. I had never played any Zelda games and never been especially interested in them, so I thought it might not be as great as people were making it out to be.
Then I played the game.
This post will talk a lot about video games, but even if you’re not into that, you might still appreciate this. I’ve tried to make it accessible to non-gamers as much as possible, and my thoughts here are less about gaming itself than about using games as a lens for real life activism, and applying lessons learned from games. This relates majorly to PTSD and recovery, and I can’t avoid discussing sexism or alluding to harassment and abuse, but nothing here will be graphic.
I like to play healers. Continue reading
This is a post about video games (specifically Pokemon), so if you’re not interested, feel free to skip it! Continue reading
[TW: This post discusses rape jokes, with an excerpt from a discussion in a video game. It is not explicit.]